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Nexus Day
Lustrevik Trade and Travel Bureau
1139
|
Posted - 2015.09.07 11:38:20 -
[1] - Quote
This is what happens when a company achieves success by accident. CCP didn't build a great game, the players made it so. And without the players this game loses its appeal, mainly because CCP does not know how to create content.
Ship skins, yes. Content, no.
Another hallmark of accidental success is how they spent their money. Instead of reinvesting in the core product they decided to throw it at a myriad of projects. All of which failed. Horribly.
Meanwhile the people at the wheel are convinced they still know what is best for EvE. But as long as they are still in business there is always hope. But it will require they suck it up and realize CCP does not know what is best for EvE. They need new fresh ideas and those won't come from their 4 walls, too many sycophants and kiss ups. And no it doesn't need to imitate any other game. It needs to become something new and fresh. |

Nexus Day
Lustrevik Trade and Travel Bureau
1143
|
Posted - 2015.10.25 19:38:22 -
[2] - Quote
Jenn aSide wrote:
Blah, blah, blah.
TL:DR You don't see EvE the way I see EvE so your opinion doesn't matter.
Typical blood thirsty vet proclaiming at the top of their lungs, "THIS IS A SANDBOX!"
Then setting rules for every grain of sand.
Part of being an adult is being mature enough to roll with a disagreement. Seriously.
And as you and others proclaim how deep you perceive EvE to be, the goes out continue to outweigh the goes in. And with no other properties making money CCP needs EvE to succeed. Which includes keeping the subscriptions of people you think have the wrong opinion of what EvE should be. |

Nexus Day
Lustrevik Trade and Travel Bureau
1145
|
Posted - 2015.12.26 12:21:55 -
[3] - Quote
Elyia Suze Nagala wrote:Time to end this post. Keep the Nay saying to yourselves. Do you know the purpose of forums?
The fact this dialogue has gone on this long speaks volumes. Sounds like people actually care about this game. Hopefully we are not one of those families that doesn't speak about little Johnnies drug addiction until the overdose, and then seek sympathy at the funeral. |

Nexus Day
Lustrevik Trade and Travel Bureau
1146
|
Posted - 2016.01.05 02:25:27 -
[4] - Quote
For years CCP relied on player created content. As a matter of fact it was a selling point. "Hey look at our sandbox!".
But eventually they saturated the market for kewl players that were willing to do CCPs work. New players started to show up based upon "large space battles and a society created by the players" and quickly realized that they were not part of that society and none of that content was created for them.
And when they asked for content they were called noobs and told to get good.
CCP realized they had to retain new players if the game was to grow. They had made bad bad financial decisions and needed paying customers, not bloodthirsty vets who did not have to pay $$ to fund their accounts because of EvEs economy.
But here is the thing, they had forgotten or never knew how to create content. That was the players job.
But CCP tried anyway. This however threatened the standing and income of players who wanted to dictate the game without ever having to pay for it. And because CCP was not good at creating content what they did could not please the new or old players. Old players left saying "Not my sandbox". New players left saying "Not my game!". What was CCP to do?
This is the crossroads we find ourselves at. In the end I think we need a blend. We need players to SUGGEST content that benefits both communities and CCP to implement suggestions and stop trying to create content. Creating content is not CCPs core competency (just look at the failed ventures, trust me).
So endeth the lesson. |
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